Article detail · 2017
Determining reactive and proactive aggression and empathy levels of middle school students regarding their video game preferences
YÖKSİS
OpenAlex
SJR Q1
JCR Q1
Citations 20
Percentile 87.5%
FWCI 2.31
- Year
- 2017
- ISSN
0747-5632- Type
- article
Data source split
- YÖKSİS YÖKSİS article record
- OpenAlex OpenAlex enrichment (abstract, citations, topics)
Abstract
No OpenAlex abstract is available for this article yet.
Topics
- Bullying, Victimization, and Aggression
- Digital Games and Media
- Child Development and Digital Technology
Primary topic Bullying, Victimization, and Aggression