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Article detail · 2026

In the effect of the game taboo® on nursing students’ motivation and perception levels of nursing diagnoses: a cluster randomized controlled trial

BMC Nursing

YÖKSİS OpenAlex Open access · gold SJR Q1 JCR Q1 Citations 0 Percentile 28.2% FWCI 0.0
Year
2026
ISSN
1472-6955
Type
article

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Abstract

English (OpenAlex)

AIM: The nursing process is a systematic and scientific problem solving method in determining the care needs of individuals and providing individualized care. This study was conducted to determine the effect of Taboo game on nursing students' motivation and perception of nursing diagnoses. METHODS: This is a cluster-randomized controlled trial employing a parallel-group, pretest-posttest design. The total number of participants is 80. Data were collected with Sociodemographic Information Form, Instructional Materials Motivation Survey and Perception of Nursing Diagnoses Survey. CLINICALTRIALS: gov ID: NCT05756218, date of the registration: January, 2023. FINDING: The taboo game prepared for nursing diagnoses did not have a positive effect on students' learning motivation, but it had a positive effect on their attitudes towards perception of nursing diagnoses. CONCLUSION: It is recommended that other games similar to Taboo should be added to educational methods using gamification and experimental research should be conducted on these issues.

Topics

  • Educational Games and Gamification
  • Simulation-Based Education in Healthcare
  • Nursing Diagnosis and Documentation

Primary topic Educational Games and Gamification

Authors

  1. TUBA KORKMAZ ASLAN
  2. RUKİYE BURUCU NECMETTİN ERBAKAN ÜNİVERSİTESİ
  3. HİLAL TÜRKBEN POLAT