OpenAlex konusu
Interactive and Immersive Displays
Bu sayfa OpenAlex konu etiketine göre çalışmaları ve o konuda görünen akademisyenleri listeler. YÖKSİS temel alan / yan dal değildir.
OpenAlex 442 eser 29 yazar konusu
Çalışmalar
442 eser
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Electronic Apex Locators: Past, Present And Development
2026
Özet henüz yok.
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Electronic Apex Locators: Past, Present And Development
2026
Özet henüz yok.
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Impact of Ambient Lighting and 3D Game Content on Depth Perception
2026
This study investigates how ambient lighting and properties of immersive three-dimensional (3D) video content shape depth perception and perceived video quality. It further examines how these factors jointly influence viewer engagement and task performance during immersive activities, exemplified by the Tower of Hanoi…
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A comparative analysis of pictogram use in mobile weather applications: The cases of MGM, AccuWeather, and Apple Weather
2026
This study examines pictogram use in the interface designs of three mobile weather applications — MGM, AccuWeather, and Apple Weather — through a qualitative comparative case study approach. Focusing on user perception speed and information transfer efficiency rather than aesthetic value, the analysis evaluated each a…
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Grafiksel Kullanıcı Arayüzünde Yapay Zekâ Kullanımı
2026
Grafiksel kullanıcı arayüzü (GUI), kullanıcıların semboller, simgeler ve görsel metaforlar aracılığıyla bilgisayarlarla etkileşim kurmasını sağlayan bir sistemdir. Komut satırı arayüzlerine kıyasla görsel ve sezgisel bir kullanım sunar. Tarihsel gelişimi incelendiğinde, Vannevar Bush’un Memex tasarımı erken kavramsal…
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Reflective Embodiment through Avatar Abstraction: Insights from Movement Practitioners
2026
Extended reality (XR) is increasingly used in movement disciplines such as dance and sport, yet its potential for supporting reflection through avatar embodiment remains largely unexplored. This paper investigates how different forms of avatar abstraction can support reflection through MoveCraft, a VR/MR prototype fea…
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Nexdeck: A Modular Control Panel With User-Defined Interfaces
2026
Özet henüz yok.
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Design Guidelines for Educational Extended Reality – What Does Recent Research Say?
2026
Özet henüz yok.
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Stress-driven and user-guided Pythagorean-Hodograph print-paths for additive manufacturing
2026
Özet henüz yok.
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Üniversite öğrencilerinde ekran süresi ile kinezyofobi, ağrı inançları, boyun özürlülüğü ve yorgunluk arasındaki ilişkinin incelenmesi
2026
With increasing digitalisation, daily screen time among university students has significantly increased. Prolonged screen use may negatively affect physical functioning through digital fatigue, avoidance of movement behaviours, and negative beliefs about pain. The aim of this study is to examine the relationships betw…
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GCI: Efficient Design of Gesture Based Human Computer Interaction Targeting Visually Impaired People
2026
Human-computer interaction (HCI) exploits various input methods to improve user experience, but those without visual access suffer more than the mainstream. In this context, this paper proposes a novel Gesture-based Human-Computer Interaction (GCI) system for visually impaired people (VIP). However, a large set of ges…
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How Prompt Design Affects LLM-Based Password Strength Evaluation: A Comparison Against zxcvbn
2026
Password-strength meters are widely deployed in modern authentication systems, with zxcvbn representing one of the most accurate and commonly used heuristic-based estimators. Recent advances in large language models (LLMs) raise the question of whether these models and their sensitivity to prompt design can reliably a…
Akademisyenler
29 akademisyen
- OĞUZHAN ÖZCAN 38 yazar konusu
- TEVFİK METİN SEZGİN 23 yazar konusu
- SELİM SAFFET BALCISOY 12 yazar konusu
- ASIM EVREN YANTAÇ 10 yazar konusu
- AYKUT COŞKUN 8 yazar konusu
- MEHMET GÖKTÜRK 5 yazar konusu
- ADVİYE AYÇA ÜNLÜER ÇİMEN 4 yazar konusu
- DİLŞAD AKGÜMÜŞ 2 yazar konusu
- ESRA SUNERLİ TOPAN 2 yazar konusu
- FATMA ECEM ERGİN 2 yazar konusu
- GÜZİN ŞEN 2 yazar konusu
- MESUT USTA 2 yazar konusu