Makale detayı · 2024 · article
Unlocking student engagement and achievement: The impact of leaderboard gamification in online formative assessment for engineering education
Veri kaynağı ayrımı
- YÖKSİSYÖKSİS makale kaydı
- YÖKSİS dergi adıEducation and Information Technologies
- Katalog eşleşmesi (ISSN)Education and Information Technologies
- OpenAlexOpenAlex zenginleştirmesi (özet, atıf, konular)
- Semantic Scholaratıf sayısı (OpenAlex ile birleştirilmez)
Özet
Abstract Effectively engaging learners in an online learning environment is a crucial component of instructional design that contributes to improving performance. Gamification, a contemporary instructional strategy, seeks to integrate game elements such as leaderboards into non-game contexts with the aim of increasing learner engagement and performance. This quasi-experimental study explores the impact of integrating leaderboards as a gamification element into formative assessment on learner achievement and engagement in an engineering course. Conducted over eight weeks in the Mechatronics Technology Department of a public university in Türkiye, the study involved 159 s-year engineering students. Using a pretest-posttest control group design, the intervention included a pre-test in the first week, six weeks of instruction and formative online assessment, and a post-test in the final week. Analyzing the data using descriptive and inferential statistics, the results of the study show a positive correlation between the incorporation of a leaderboard as a gamification element into formative assessment procedures within an online platform and improved learner achievement and engagement. However, it is noted that gamification may not sustain learners’ long-term attention. Therefore, instructors are advised to carefully consider time and retention concerns when designing or adopting gamified learning opportunities.
Konular
Atıflar
OpenAlex cited_by_count. WoS veya Scopus atıf sayısı değildir; o kaynaklar için ayrı kolon yoktur.
32atıfOpenAlex · cited_by_count (önbellek / veritabanı)
Yerel katalogda bu makaleye atıf yapan 4 yayın (OpenAlex referans eşleşmesi; tam dünya listesi değildir).
- 2025 Enhancing Web Development Education With Game-Based and Gamification Learning: A Study of Engagement, Motivation, and PerformanceAtıf 8 · OpenAlex
- 2025 Enhancing Web Development Education With Game-Based and Gamification Learning: A Study of Engagement, Motivation, and PerformanceAtıf 8 · OpenAlex
- 2024 Engagement dynamics in information technology education: A comparative analysis of online vs. face-to-face instructionAtıf 6 · OpenAlex
- 2026 Mediating effects of student-perceived instructional practices in the digital gaming—reading performance relationship: a multilevel analysis of PISA 2018Atıf 0 · OpenAlex