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Makale detayı · 2025

Effects of Video Game Based Hand Therapy on Motor Functions in Stroke Rehabilitation: A Randomized Trial

Physiotherapy Research International

YÖKSİS OpenAlex Açık erişim · bronze SJR Q2 JCR Q2 Atıf 1 Yüzdelik 72.0% FWCI 0.49
Yıl
2025
ISSN
1358-2267
Tür
article

Veri kaynağı ayrımı

  • YÖKSİS YÖKSİS makale kaydı
  • OpenAlex OpenAlex zenginleştirmesi (özet, atıf, konular)

Özet

İngilizce (OpenAlex)

BACKGROUND: Technological approaches such as virtual reality therapy, video - based game therapy, telerehabilitation, and robotic rehabilitation have been increasing in stroke rehabilitation nowadays. OBJECTIVES: The aim of the study was to investigate the effect of video game-based hand rehabilitation program on motor functions and functional skills of the hand in individuals with stroke. METHODS: 30 individuals with stroke were participated in study. Participants were randomly divided into two groups as video game-based hand rehabilitation (VG) and task-oriented exercise group (TOG). A video game-based rehabilitation program was administered via the Leap Motion Controller (LMC) in addition to the conventional physical therapy performed in the VG group. In the TOG group, a task-oriented hand rehabilitation program was applied combining with the conventional physical therapy. In both groups, therapy programs were completed in a total of 20 sessions, 5 sessions per week. Fugl-Meyer Upper Extremity Motor Rating Scale (FMA-UE), Wolf Motor Function Test (WMFT), Minnesota Manual Dexterity Test (MMDT) were used to evaluate hand functionality. Duruöz Hand Index (DHI) was used to evaluate activities of daily living. RESULTS: Significant improvements were observed for FMA-UE (p = 0.01; p = 0.01), WMFT (p = 0.01; p = 0.01), MMDT (p = 0.01; p = 0.04) and DEI (p = 0.01; p = 0.01) score in both groups for intragroup analysis. FMA-UE (p = 0.01) and WMFT (p = 0.01) total scores and DHI kitchen sub-scores (p = 0.01) showed significant improvement in favors of VG in intergroup analysis. CONCLUSION: A video game-based hand therapy program combining with conventional therapy is effective for targeting functional skills in individuals with stroke.

Konular

  • Stroke Rehabilitation and Recovery
  • Spatial Neglect and Hemispheric Dysfunction
  • Virtual Reality Applications and Impacts

Birincil konu Stroke Rehabilitation and Recovery

Yazarlar

  1. Hümeyra KÖSTEKÇİ
  2. DEVRİM TARAKCI İSTANBUL MEDİPOL ÜNİVERSİTESİ
  3. AHMET EMİR
  4. HİLAL BOSTANCI SEÇKİN ANKARA MEDİPOL ÜNİVERSİTESİ
  5. ELA TARAKCI İSTANBUL ÜNİVERSİTESİ-CERRAHPAŞA