İçeriğe geç
akaturk Akademik ölçüm

Makale detayı · 2023

Exploring of obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction

Dergi

Frontiers in Psychology

ISSN 1664-1078

YÖKSİS OpenAlex Açık erişim · gold SJR Q2 JCR Q2 Atıf 65 Üst %1 Yüzdelik 99.7% FWCI 30.5
Yıl
2023
Tür
article

Veri kaynağı ayrımı

  • YÖKSİS YÖKSİS makale kaydı
  • YÖKSİS dergi adı Frontiers in Psychology
  • Katalog eşleşmesi (ISSN) Frontiers in Psychology
  • OpenAlex OpenAlex zenginleştirmesi (özet, atıf, konular)

Özet

OpenAlex · İngilizce

Primary study aim was defining prevalence of obesity, physical activity levels, digital game addiction level in adolescents, to investigate gender differences, relationships between outcomes. Second aim was predicting game addiction based on anthropometric measurements, physical activity levels. Cross-sectional study design was implemented. Participants aged 9-14 living in Kirikkale were part of the study. The sample of the study consists of 405 adolescents, 231 girls (57%) and 174 boys (43%). Self-reported data were collected by questionnaire method from a random sample of 405 adolescent participants. To determine the physical activity levels of children, the Physical Activity Questionnaire for Older Children (PAQ-C). Digital Game addiction was evaluated with the digital game addiction (DGA) scale. Additionally, body mass index (BMI) status was calculated by measuring the height and body mass of the participants. Data analysis were performed using Python 3.9 software and SPSS 28.0 (IBM Corp., Armonk, NY, United States) package program. According to our findings, it was determined that digital game addiction has a negative relationship with physical activity level. It was determined that physical activity level had a negative relationship with BMI. In addition, increased physical activity level was found to reduce obesity and DGA. Game addiction levels of girl participants were significantly higher than boy participants, and game addiction was higher in those with obesity. With the prediction model obtained, it was determined that age, being girls, BMI and total physical activity (TPA) scores were predictors of game addiction. The results revealed that the increase in age and BMI increased the risk of DGA, and we found that women had a 2.59 times greater risk of DGA compared to men. More importantly, the findings of this study showed that physical activity was an important factor reducing DGA 1.51-fold. Our prediction model Logit (P) = 1/(1 + exp(-(-3.384 + Age*0.124 + Gender-boys*(-0.953) + BMI*0.145 + TPA*(-0.410)))). Regular physical activity should be encouraged, digital gaming hours can be limited to maintain ideal weight. Furthermore, adolescents should be encouraged to engage in physical activity to reduce digital game addiction level. As a contribution to the field, the findings of this study presented important results that may help in the prevention of adolescent game addiction.

Konular

Atıflar

OpenAlex cited_by_count. WoS veya Scopus atıf sayısı değildir; o kaynaklar için ayrı kolon yoktur.

65 atıf

OpenAlex cited_by_count (önbellek / veritabanı)

Yerel katalogda bu makaleye atıf yapan 16 yayın (OpenAlex referans eşleşmesi; tam dünya listesi değildir).

  1. A cross-sectional descriptive analysis of technology addiction in adolescents: associations with food addiction, emotional eating, and body weight status 2024 Atıf 16 · OpenAlex
  2. Comparative effectiveness of 10-week equipment-based pilates and diaphragmatic breathing exercise on heart rate variability and pulmonary function in young adult healthy women with normal BMI – a quasiexperimental study 2023 Atıf 16 · OpenAlex
  3. Recreational awareness prevents digital game addiction associated with social exclusion in adolescents 2024 Atıf 12 · OpenAlex
  4. Recreational awareness prevents digital game addiction associated with social exclusion in adolescents 2024 Atıf 12 · OpenAlex
  5. Determinants and relationships of digital addiction, diet quality, and physical activity in adolescents 2025 Atıf 4 · OpenAlex
  6. Obesity, physical activity levels, and associated factors among secondary school students in Konya 2026 Atıf 1 · OpenAlex
  7. Correlation between digital literacy, digital game addiction, and healthy lifestyle beliefs in adolescents: Structural equation model analysis 2025 Atıf 1 · OpenAlex
  8. Exploring the Impact of Physical Inactivity on Digital Gaming Attitudes and Addiction among Secondary School Students 2024 Atıf 1 · OpenAlex
  9. Relationship of Multidimensional Factors with Digital Addiction among University Students: A Cross-Sectional Study 2026 Atıf 0 · OpenAlex
  10. An analysis of the predictive factors of digital gaming addiction on psychological well-being in young people using machine learning 2026 Atıf 0 · OpenAlex

Yazarlar

  1. MEHMET GÜLÜ
  2. FATMA HİLAL YAĞIN BALIKESİR ÜNİVERSİTESİ
  3. CEMAL FIRAT
  4. HAKAN YAPICI KIRIKKALE ÜNİVERSİTESİ
  5. ERDEM AYYILDIZ
  6. ASLI KAZĞAN KILIÇASLAN
  7. RAMAZAN BAYER
  8. ÖZGÜR EKEN
  9. Pablo Prieto-González
  10. İPEK BALIKÇI ÇİÇEK