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Makale detayı · 2021 · article

Enhancing statistical literacy skills through real life activities enriched with gamification elements: An experimental study

ISSN2042-7530
YÖKSİS OpenAlex SJR Q2 Üst %10
Yıl2021
Atıf24OpenAlex
Yüzdelik%94,1
FWCI4,381,00 = dünya ortalaması
Scopus (SJR)Q2

Veri kaynağı ayrımı

  • YÖKSİSYÖKSİS makale kaydı
  • YÖKSİS dergi adıE-Learning and Digital Media
  • Katalog eşleşmesi (ISSN)E-Learning and Digital Media
  • OpenAlexOpenAlex zenginleştirmesi (özet, atıf, konular)

Özet

OpenAlex İngilizce

This study attempts to determine whether gamification can be used as a pedagogical technique to overcome the challenges in teaching statistics. A post-test quasi-experimental design was carried out in gamified and non-gamified groups in order to reveal the effect of gamification elements in cultivating students’ statistical literacy skills. Students in gamified group were also interviewed to understand the function of gamification process. The results suggest that; although gamifying the instructional process had a positive impact on developing students’ statistical literacy in medium and high score students; surprisingly the influence of the gamification to the low- achieved scores were not positive. The positive impact was discussed in accordance with the gradual structure of statistical literacy and suggestions for successful gamification applications due to the context were included.

Konular

Atıflar

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24atıfOpenAlex · cited_by_count (önbellek / veritabanı)

Yerel katalogda bu makaleye atıf yapan 1 yayın (OpenAlex referans eşleşmesi; tam dünya listesi değildir).

  1. 2026 Individual versus collaborative learning: Impact of gamification on achievement and student engagementAtıf 3 · OpenAlex

Yazarlar

2
  1. ÜNAL ÇAKIROĞLU 1
  2. MUSTAFA GÜLER TRABZON ÜNİVERSİTESİ 2